AI Insights · Timothy · October 2024
Top 5 Boxing Games on iOS in Croatia: Q3 2024 Performance
Discover the performance trends of the top boxing games on iOS in Croatia during Q3 2024, highlighting downloads, revenue, and active users.
The third quarter of 2024 saw interesting trends in the performance of the top boxing games on iOS in Croatia. Here's a detailed look at how these games fared in terms of downloads, revenue, and weekly active users.
Real Boxing 2 from Vivid Games S.A. demonstrated a fluctuating revenue pattern, peaking at around $88 in early September. Downloads saw a notable rise towards the end of the quarter, reaching 75 in the last week of September. Weekly active users showed a marked increase, growing from 58 in early July to 110 by the end of September.
EA SPORTS™ UFC® 2 by Electronic Arts experienced a consistent increase in revenue, culminating at approximately $51 in the final week of September. Downloads were robust throughout the quarter, with a high of 173 in mid-August. The app maintained a strong presence with weekly active users, which peaked at 1.3K in late September.
WWE Mayhem from Reliance Games had a declining revenue trend, starting at $79 and settling at $18 by the end of the quarter. Downloads were minimal, with the highest weekly count being 21 in early July. The app recorded 34 weekly active users in the second week of July.
Boxing Star: Real Boxing Fight, published by THUMBAGE, showed a gradual increase in revenue, peaking at $37 in the last week of September. Downloads were sporadic, with a peak of 11 in late September. Active users reached a high of 37 in early September.
Finally, Real Boxing: KO Fight Club by Vivid Games S.A. had a declining revenue trend, starting at $56 and ending at $16 in September. The app experienced low download numbers, with a slight increase to 5 in late September.
These insights are based on data from Sensor Tower, where more detailed analytics can be explored.